Yeah, only one headset on a console and there's basically no games where one uses the headset and the other uses a regular controller. But yes, what the person sees in the VR headset gets displayed on the tv for anyone else to see. Five square feet of space is roughly what you'd want playing a VR game. I've been able to reign that in the more I play. I've also seen brand new people to VR use a good bit more room because they move around more--it takes some people a bit to realize they don't have to physically walk toward something in a game. I've seen people fall, so take the coffee table away until you get your legs. It's more fun to stand up and play, but you can also put a chair in front of the camera and sit on that if there's worries about falling. I've bumped into my overhead lamp once, lightly touched a wall, but haven't hit anything hard or broken anything. But I have heard of people punching their televisions playing Creed. Unless you're in a space that is particularly cramped, injury or punching things isn't a tremendous concern. I've begun standing on a bath mat so that I can tell when I've stepped off my mark without looking. Since you can't have dual headsets, I can't think of too many games off the top of my head which would be particularly competitive against another person in the room. If you don't care about regular video games at all, something like the Oculus or the Vive might be a better VR unit instead of the PS4 because you wouldn't have to buy a pricey video game console just for VR. I'm not sure about the particular computer processing requirements for those headsets, though.