Just to keep the thread alive, I actually managed to knock out another game on my XBox 360 pile of shame: Batman Arkham Asylum. Very well-put together game, and I'm not a DC Comics guy (although I did grow up during the era of the Fox animated series, the voice acting from which was largely transplanted into this game). Not every aspect clicked perfectly for me (I could have used 1-2 fewer Scarecrow sequences, and I gave up on the Joker challenges in order to make sure I finished the game), but I was glad that I snuck that game in before.... Cataclysm. It's like Blizzard took everything that worked in their previous incarnations of WoW (particularly the previous expansion), and made the entire experience work like that. The new leveling areas are a visual spectacle, including an undersea portion that gives the game a 3-dimensional feel (in terms of x-, y-, and z-axis movement, not as in things popping out at you, or wearing special glasses). The dungeon experience from levels 80-85 even feel more difficult than they have previously; it's very easy for a character to die if they aren't paying attention to what they're doing. Additionally, I am equal parts thrilled and mortified at the announcement of a new SSX game next winter. SSX Tricky is the first game I bought for my Gamecube; SSX 3 is my "stranded on a desert island" game; the music, the characters, the personality, the controls, and the just over-encompassing fun of that game are almost infinitely replayable. I'm actually thinking about trying to track down a PS2 version to play upscale in my PS3 (which is old enough to still have PS2 backwards compatability), I love it that much. That being said, the 2 games in the franchise to have come out after SSX 3 were both seriously flawed, and the reveal trailer for the new game (SSX: Deadly Descent) seems like a tonal mismatch for the franchise that I loved in its heyday.